I love boycotts. When done right, they can cause companies a ton of grief, generate controversy, and divide a community until one side becomes analogous to Hitler. In this case, supporters of buying L4D2 are the Hitlers because their blind support of Valve is the same as hard core fascism. Unfortunately, the boycott failed miserably due to the two shitbags who led the boycott, going by the names Walking_Target and the other guy. I don't know the other guy's name because it doesn't really matter: both are scumbags who wasted a perfectly good boycott opportunity.
So a few months ago these 2 dipshits created the L4D2 Boycott Steam Community Web Group Forum Twitter Page and got something like a million members championing the cause of not buying L4D2. This was a great time. Just going to the L4D steam forums the first 3 pages would be filled with whines about L4D2, complaints about the lack of support for L4D, and general FUCK U VALVE!!!!!! threads. I wanted to join in the bitch fest, but I didn't want to receive another 4 point(s) infraction from Rotten Dude:
So I just sat back, relaxed, and watched Valve's consumer support wither away from under them, as the boycott anger and strength grew with each passing week. Now you can guess where this was headed. In September, this message was posted on the boycott group page, along with this picture with the lead designer of L4D2 which seriously was the sole inspiration for this post:
Boomer!
Steam flew the two scum sucking boycott leaders to the Valve HQ for a private tour where they could preview L4D2 and directly discuss the game and their concerns with the L4D2 staff. That's where they took this picture with the fattest, ugliest boomer I've ever seen. They probably did stupid shit all day like treat everyone with respect, ask a bunch of insightful questions, etc. etc.
If you didn't want to read that entire post, I'll summarize the important parts for you:
If you didn't want to read that entire post, I'll summarize the important parts for you:
"Over the last week or so, we've been hinting at something big. A few days ago, a potential technical difficulty forced us to say that this announcement might be postponed – which we took even more heat for."
Translation: Valve hit us with a non-disclosure agreement which we lapped up like dogs because we wanted to sell out and go to Valve HQ
"Facta Non Verba is a Latin phrase meaning quite literally “Deeds, not Words”, or “Actions speak louder than words”. This is ironic in more way than one."
Translation: This is ironic, because quite literally, I'm a pompous asshole.
"Valve took the course of Facta Non Verba in dealing with myself and Agent of Chaos. Rather than trying to explain everything via email, they invited us out to their offices in Bellevue, Washington. That alone speaks of a developer that really does care about its fanbase. So, after making arrangements and booking the time off of our jobs, we flew down for a day to take a quick tour and talk with the guys at Valve."
Translation: We creamed our pants when the fat bastards at Valve actually spoke to us. The Valve accountants decided that the boycott was going to make them lose their bonus money, so they told the HR department to order the Developers to entertain us for a day. We told our bosses to suck it because we hit the big time. Just kidding, we don't have jobs.
"We can't get into details, but we can definitely say that support for L4D is NOT being dropped by Valve and that they are actively pursuing bug fixes for Left 4 Dead. We're going to continue to talk to Valve and ask questions as needed, however if the frantic pace which we had seen people working at is any indication, we're not going to be left in the dust. The staff seemed to honestly love the original 4 Survivors and many said that “we're not done with them yet”."
Translation: The catered lunch was really good and I actually got to shake the fat developer's sweaty hand.
"As for L4D2, things seemed balanced and 'tight' and did not feel like a rushed job. While we were visiting their offices we personally witnessed what can only be called a small army of artists, coders, mappers hard at work, which explains the rapid transformations in artwork that we've all seen."
Translation: Despite the graphics of L4D2 being identical to L4D, I actually got to shake the fat artist's sweaty hand.
"We're not giving up just yet though, we will both be here up until our individual concerns are addressed and sticking with you folks."
Translation: We gave up.
"We'll be doing write ups about this tomorrow, Thrusday and Friday as well as answering questions. We will not be around that much tonight as we both have to fly back early tomorrow morning"
Translation: We will be justifying our selling out to the outraged millions of group members Thursday and Friday.
"As a collective we have done more than achieve a few goals, we have paved the way for Developer-Community relations in the future. No matter what the press or other gamers say, we have made an indelible mark upon the future of this industry. You should all be proud, we certainly are."
Translation: We've proved that all it takes to end a boycott is for the corporations to shell out a few hundred bucks to cater to two impressionable asswipes in order to avoid millions of dollars in lost revenue. Gamers have a say in what happens unless one of the boycott leaders gets to hold the golden crowbar.
Translation: Valve hit us with a non-disclosure agreement which we lapped up like dogs because we wanted to sell out and go to Valve HQ
"Facta Non Verba is a Latin phrase meaning quite literally “Deeds, not Words”, or “Actions speak louder than words”. This is ironic in more way than one."
Translation: This is ironic, because quite literally, I'm a pompous asshole.
"Valve took the course of Facta Non Verba in dealing with myself and Agent of Chaos. Rather than trying to explain everything via email, they invited us out to their offices in Bellevue, Washington. That alone speaks of a developer that really does care about its fanbase. So, after making arrangements and booking the time off of our jobs, we flew down for a day to take a quick tour and talk with the guys at Valve."
Translation: We creamed our pants when the fat bastards at Valve actually spoke to us. The Valve accountants decided that the boycott was going to make them lose their bonus money, so they told the HR department to order the Developers to entertain us for a day. We told our bosses to suck it because we hit the big time. Just kidding, we don't have jobs.
"We can't get into details, but we can definitely say that support for L4D is NOT being dropped by Valve and that they are actively pursuing bug fixes for Left 4 Dead. We're going to continue to talk to Valve and ask questions as needed, however if the frantic pace which we had seen people working at is any indication, we're not going to be left in the dust. The staff seemed to honestly love the original 4 Survivors and many said that “we're not done with them yet”."
Translation: The catered lunch was really good and I actually got to shake the fat developer's sweaty hand.
"As for L4D2, things seemed balanced and 'tight' and did not feel like a rushed job. While we were visiting their offices we personally witnessed what can only be called a small army of artists, coders, mappers hard at work, which explains the rapid transformations in artwork that we've all seen."
Translation: Despite the graphics of L4D2 being identical to L4D, I actually got to shake the fat artist's sweaty hand.
"We're not giving up just yet though, we will both be here up until our individual concerns are addressed and sticking with you folks."
Translation: We gave up.
"We'll be doing write ups about this tomorrow, Thrusday and Friday as well as answering questions. We will not be around that much tonight as we both have to fly back early tomorrow morning"
Translation: We will be justifying our selling out to the outraged millions of group members Thursday and Friday.
"As a collective we have done more than achieve a few goals, we have paved the way for Developer-Community relations in the future. No matter what the press or other gamers say, we have made an indelible mark upon the future of this industry. You should all be proud, we certainly are."
Translation: We've proved that all it takes to end a boycott is for the corporations to shell out a few hundred bucks to cater to two impressionable asswipes in order to avoid millions of dollars in lost revenue. Gamers have a say in what happens unless one of the boycott leaders gets to hold the golden crowbar.
Ever since the boycott effectively ended with Valve glad-handing the boycott leaders, sales of L4D2 skyrocketed. This is despite the game being priced at $50, full price for a brand new game, NOT an expansion. But wait, Valve wasn't done with those two talking heads just yet:
"We understand some of you have a problem with its price tag. Personally, I’m quite surprised with the discount on pre-orders; A 4 Pack bundle brings it down to only $33.75 for each person. I see many people took advantage of this including "boycotters", but to be honest that’s a fair price. In other words, that’s what expansions cost. You can’t blame them for making this decision."
Yes, a 4 pack bundle will only cost $33.75 each. What a great fucking deal, except that you need to buy 4 of them and you need to convince 4 friends to actually sit down all at the same exact time and play this game. And who would want to play with these two guys anyway? How do I know they won't shoot me in the back because the zombie leader gave them a tour of the zombie HQ and catered a free brain lunch for them?
"I'm sorry, but the zombies are really nice people and they are working hard on this!"
What a disappointment. I should follow more promising boycotts like Minute Maid. FUCK YOU MINUTE MAID.
2 comments:
gahahaha love the talking heads
L4D3 is coming soon
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